In the following table, you will find a description of priority 1.1 “Improving Digital Skills and Knowledge” with the desired results for 2024 and the organisations responsible for implementation:
Description | Result for 2024 | Implementor – By whom, with whom |
---|---|---|
1. Further develop the platform approach nationally and locally through a collaboration of libraries, municipalities, welfare agencies and private parties. This will involve the further development of things such as Tel mee met Taal, Digital Society Alliance (Alliantie Digitaal Samenleven), the Dutch Media Literacy Network (Netwerk Mediawijsheid) and the help network for Digital Government Information Points (IDO) |
|
Ministry of the Interior and Kingdom Relations (BZK), Ministry of Education, Culture and Science (OCW), Ministry of Health, Welfare and Sport (VWS), Ministry of Social Affairs and Employment (SZW), Association of Netherlands Municipalities (VNG), municipal authorities and Royal Library of the Netherlands. |
2. Public/social/private collaboration to establish the prerequisites for digital skills, such as computers and internet access. |
|
BZK, other ministries, ADS, NL Digital, Stichting Allemaal Digitaal |
3. Mapping and monitoring the digital competencies of the Dutch population. |
Initial insights:
|
BZK, OCW, Digital Society Alliance |
4. The Netherlands is committed to improving digital skills for marginalised groups internationally. | Examples of results:
|
Ministry of Foreign Affairs (BZ) |
5. Add digital literacy to the curriculum for primary and secondary education. |
|
OCW, Netherlands Institute for Curriculum Development (SLO), Kennisnet and the education sector. |
6. We encourage course offerings for employers and employees and approach that demographic proactively. |
|
Ministry of Economic Affairs and Climate Policy (EZK), OCW, Ministry of Agriculture, Nature and Food Quality (LNV), BZK and local and regional authorities. |
To go straight to the next priority, see 1.2 Accessible, High-Quality and Proactive Services.
To go back to the Track 1 overview page, see 1. Everyone Must Be Able to Participate in the Digital World.